AI Insights · Timothy · October 2021
Top 5 Dynamic Games on iOS in Germany for Q3 2021
Explore the performance of the top 5 dynamic games on iOS in Germany for Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable performances from the top 5 dynamic games on iOS in Germany. Here's a detailed look at the weekly trends in downloads, revenue, and active users for these popular titles, based on data from Sensor Tower.
Pokémon GO
In Q3 2021, Pokémon GO from Niantic, Inc. experienced varied trends. Weekly revenue peaked at around $560K in mid-July before gradually declining to approximately $142K by the end of September. Downloads were highest in mid-July at nearly 20K and then saw a downward trend, ending the quarter at about 10K. Weekly active users fluctuated throughout the quarter, peaking at about 497K in early September before ending at around 422K.
Homescapes
Homescapes from Playrix showed a steady revenue stream, with a peak of approximately $372K in mid-July. Downloads increased from 8.3K at the start of the quarter to around 15K by late August, then stabilized. Active users remained relatively consistent, hovering between 158K and 175K throughout the quarter.
Gardenscapes
Gardenscapes, also from Playrix, saw a peak revenue of about $329K in late July. Downloads started strong at around 9K but gradually decreased to about 5K by the end of September. Active users fluctuated, peaking at around 80K in early July and ending the quarter at approximately 66K.
Roblox
Roblox from Roblox Corporation maintained a consistent revenue stream, peaking at around $242K in late June. Downloads fluctuated, with a high of about 25K in the last week of September. Active users saw a slight decline from approximately 405K at the start of the quarter to about 371K by the end.
Star Trek Fleet Command
Star Trek Fleet Command by Scopely, Inc. experienced varied revenue trends, peaking at around $197K in early July. Downloads were highest at 949 in early September but generally remained low throughout the quarter. Active users saw a peak of around 4.7K at the beginning of the quarter, ending at about 2K by late September.
For more comprehensive insights into the performance of these dynamic games, visit Sensor Tower.